Basics of MATLAB and Beyond by Andrew Knight

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Book Title : Basics of MATLAB and Beyond
Author(s)  : Andrew Knight
Publisher   : CHAPMAN & HALL/CRC
Pages       : 205
PDF Size  : 3.3 Mb

Book Description:
MATLAB software package is the tremendously popular
computation, numerical analysis, signal processing, data
analysis, and graphical package allows virtually every
scientist and engineer to make better and faster progress. As
MATLAB’s world-wide sales approach a half-million with an
estimated four million users, it becomes a near necessity
that professionals and students have a level of competence in
its use. Until now, however, there has been no book that
quickly and effectively introduces MATLAB’s capabilities to
newbies and assists those with more experience down the path
toward increasingly sophisticated work.

Basics of MATLAB and Beyond by the author Andrew
Knight is just such a book. Its hands-on, tutorial
approach gently takes new users by the hand and leads them to
competence in all the fundamentals of MATLAB.

With this Matlab
, students will get befitted by:

  1. Solve more problems with MATLAB and solve them faster
  2. Create clearer, more beautiful graphics with control over
    every detail
  3. Create their own MATLAB code
  4. Share their work by exporting data and graphics to other
  5. Develop graphical user interfaces

Table of Contents:
I Basics of MATLAB
1. First Steps in MATLAB
2. Typing into MATLAB
3. Matrices
4. Basic Graphics
5. More Matrix Algebra
6. Basic Data Analysis
7. Graphics of Functions of Two Variables
8. M-Files
9. Data Files
10. Directories
11. Startup
12. Using MATLAB on Different Platforms
13. Log Scales
14. Curve Fitting—Matrix Division
15. Missing Data
16. Polar Plots
17. Fourier Transform
18. Power Spectrum
19. Sounds in MATLAB
20. Time-Frequency Analysis
21. Line Animation
22. SPTool
23. Handle Graphics
24. Demos

II Beyond the Basics
25. Sparse Arrays
26. Text Strings
27. Cell Arrays
28. Structures
29. Multidimensional Arrays
30. Saving and Loading Data
31. Handle Graphics
32. Axes Effects
33. Text in Graphics
34. Graphical User Interfaces
35. Printing Graphics
36. Irregular Grids
37. Three-dimensional Modelling
38. MATLAB Programming

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